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    Home»Gaming»Almost Every PSVR2 Game Reviewed (Part Twenty-Two / Letter V).
    Gaming

    Almost Every PSVR2 Game Reviewed (Part Twenty-Two / Letter V).

    By RepublisherSeptember 4, 2026No Comments16 Mins Read
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    Almost Every PSVR2 Game Reviewed part V
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    Almost Every PSVR2 Game Reviewed (Part Twenty-Two / Letter V).

    These reviews boil down to two things: fun and jank. Everything else is just a bonus.

    I have removed the scorebox test from the last few articles. Let me know if you want it back.

    Added a new summary feature called Should you buy it?

    VACATION SIMULATOR…

    Job Simulator was one of those VR titles that hit the world like a hammer — wildly popular, endlessly hyped by content creators, and basically unavoidable during the early VR boom. I bought it on PS VR, platinummed it, and never really looked back. Then I grabbed Vacation Simulator, absolutely hated it, and, like an idiot, I ended up getting both again on PS VR2 (or maybe they were free upgrades if you owned the originals). Either way, not much has changed. Both are collecting dust, and Vacation Simulator on PS VR2 is, honestly, a really bad game. I see no meaningful improvements from the PS VR version — nothing that makes it more fun or more playable beyond Sense controller support and a few minor tweaks.

    The jank in Vacation Simulator is sometimes unbearable. There are so many annoying design choices that I barely know where to begin. VR has thankfully moved past this style of game. Sure, kids might enjoy it, but the jank is absolutely nausea‑inducing, and if someone plays it as their first VR experience, they might walk away thinking VR itself is the problem.

    It’s a much weaker game than its predecessor, and just like their third title, Cosmonious High, it’s hard to recommend unless you’re specifically into annoying, clumsy VR experiences.

    120Hz reprojected, smudgy visuals, unlimited jank, very little fun — and the whole “pictures and tasks” setup makes it painfully clear that the developers never understood why Job Simulator became a success in the first place.

    ” Should You Buy It? – No, there’s way better games out there. I will never understand the hype for these JANK RIDDEN GAMES “.

    VAMPIRE MASQUERADE – JUSTICE…

    Stealth games are a real love‑hate thing for me. The one series I’ve consistently enjoyed is Metal Gear Solid, and over the years I’ve grown to appreciate a handful of others. But they should never push my patience too far — that usually ends with a very fast QUIT + UNINSTALL.

    The flat‑screen Vampire: The Masquerade titles were games I basically bounced off instantly, so when this VR version was announced, my reaction was… meh. Luckily, I grabbed it on day one anyway — and I fell for it almost immediately.

    Cool graphics, great mechanics that genuinely make you feel like a vampire, and a surprisingly long campaign packed with extra content kept me busy for nearly 20 hours.

    It runs at 120Hz with reprojection, and yeah, there’s a bit of jank here and there, but it’s still damn fun. Some boss fights made me feel like an absolute master… others, well, not quite.

    The levelling system is excellent too. It actually made me want to revisit earlier missions just so I could return with new powers and absolutely demolish enemies that had given me trouble before.

    Even better: you can play most of the game in a pretty non‑stealthy way — and honestly, I had way more fun because of that.

    Overall, it’s a solid AA‑tier experience. Nowhere near as janky as I expected, super easy to pick up, and surprisingly addictive.

    So yeah — no excuses. Don’t let this one rot in your backlog.

    ” Should You Buy It? – Yes, you will feel like a vampire (in a good way) in minutes. Sneaking is not required for most of the game “.

    VEGAS INFINITE (Formerly known as POKERSTARS VR)…

    Another early PS VR2 title — and one of the very few F2P games on the platform. It launched as PokerStars VR, and at the time it was genuinely great. The social aspect made it blow up quickly, and for a while it felt like one of those rare VR games that understood exactly what players wanted.

    Then things went downhill.

    The game was renamed to Vegas Infinite, and with that came a shift toward a much more aggressive, unfair money‑making model. The focus drifted completely as they stuffed it full of casino‑style games, and it didn’t take long before the developers essentially abandoned the PS VR2 version altogether.

    After a long break, they pushed out an update adding crossplay — and suddenly the game exploded again. People were talking about it, jumping back in… and then the bug reports started. Players were losing all their in‑game cash, sometimes due to glitches, sometimes due to cheating, and in some cases even losing chips they had bought with real money. They added no new trophies, which means that tiny shitty list that you completed in the first hour back in 2023 is all you ever got, and yeah, no Platinum trophy either. Not exactly the comeback anyone hoped for.

    There’s still a lot to do in Vegas Infinite, and if it hadn’t turned into a pure F2P grind, it would’ve scored much higher from me. It was fun, and thanks to the limited movement and strong social focus, it had surprisingly little jank. The game runs smoothly and crisply too — a solid 90Hz with no reprojection.

    ” Should You Buy It? – Well, it’s free and worth a go, but if you are easily fooled into using real money in games, just stay away as it ain’t worth it “.

    VEN VR ADVENTURE…

    When this was announced for PS VR2, I have to admit — I got really hyped. Even though community members quickly dismissed it as a bad game, I still had to grab it at launch. After all, it’s a 3D platformer in the vein of Astro Bot, and that alone made it impossible for me to ignore.

    The first thing that hit me at launch was the steep price tag (around $27.99 here), but I bought it anyway. What I got was a decent‑looking game running at a lovely 120hz non‑reprojected mode, although the image wasn’t exactly crisp. And then, out of nowhere, the game threw a “story” at me in the form of an intro — unskippable and painfully boring. Not a great start.

    The gameplay itself is fine, but I really didn’t like the colour choices or how the camera just ploughs through everything in its path, sometimes making certain areas almost impossible to navigate. Add in a handful of frustrating puzzle moments, timing challenges, and precision sections, and it quickly becomes clear that the game lacks polish. More than once, I felt like I had missed something in the tutorial, because I kept messing up everything from jumps to enemies to boss fights.

    And then, just as I finally started getting the hang of it… the credits rolled. I finished the whole thing in a single evening (2-3 hours?). No platinum trophy to chase, no real replay value, and a very lacklustre trophy list that did nothing to motivate me to continue after beating it. Mildly fun, some camera jank; otherwise ok.

    ” Should You Buy It? – Maybe, only if you’re into this type of game and only if it is on sale “.

    VENDETTA FOREVER…

    Ever heard people talk about flow, pacing, or that almost dance‑like rhythm some games nail instantly? Vendetta Forever is one of those rare titles that ticks all three boxes within seconds. It’s a SuperHot‑inspired rush where you jump from node to node, blast enemies, grab their weapons, and — brilliantly — movement itself is tied to taking down foes. It can turn into a full‑on workout, but what genuinely surprised me was how the throwing mechanic never falls into the usual high‑speed jank. In most fast VR games, throwing feels like a gamble. Here, it feels natural from the moment you pick up your first knife. Terrifying… but also ridiculously fun to hurl at enemies.

    The game had a few issues at launch, and yes, I completed it on day one after a 12‑hour marathon session — so I definitely noticed them. But coming back a few months later, every problem I had was gone. The developer patched things fast and effectively.

    Stylish presentation, super fun gameplay, a touch of jank, and a surprisingly intense workout (though you can play seated — I had to for this session). Add in 120Hz non‑reprojected crispy visuals and great music, and you’ve got a game you absolutely shouldn’t sleep on.

    ” Should You Buy It? – Yes, this is one of those that I would call an Essential, and this is one of those games that you can show to your ANTI VR friend “.

    VERY BAD DREAMS (Formerly Known As BAD DREAMS)…

    The developer behind this series has been consistently supportive across both PlayStation VR generations. They really began to shine on PS VR2, showing clear growth and even circling back to clean up the jank, bugs, and rough edges from their earlier titles once they picked up new tricks in the VR development world. That kind of long‑term commitment is rare — and it shows.

    Bad Dreams launched in a rough state, and players were quick to point it out. The frustrating part was that the story and core gameplay were never the issue — they were solid from day one. It was the technical problems that dragged the whole experience down.

    This new, updated release — almost a director’s cut — fixes a huge portion of what held the original back. It’s still unsettling, still creepy, still crawling under your skin with its brutal psychological atmosphere. And just like their “sequel,” Get Out, you know exactly what kind of jump scares and gritty violence you’re signing up for.

    There’s still some jank, and the game still runs in 120Hz reprojected mode, which is a bit of a letdown. But once the psychological horror kicks in and the world pulls you under, I honestly stopped caring. I was too busy being terrified to notice.

    Bad Dreams isn’t perfect — but it’s a much stronger, more confident version of what the developer originally tried to make. And for fans of psychological VR horror, it delivers exactly the kind of experience you’re hoping for. ” Should You Buy It? – Maybe, this is not a game for everyone; buy with caution “.

    VERTIGO 2…

    This is easily one of the biggest surprises I’ve had in VR. My expectations were very low — the theme and trailer didn’t inspire much confidence. And yet, after finishing the game, I kept thinking back to that trailer and laughing at how wrong I was. The moment I saw that weird frog‑creature shredding a guitar in the opening, I was instantly hooked. I couldn’t put the game down until work forced me to, and even then I spent half the day itching to get back to it. It’s weird, stylish, packed with exceptional music, and delivers fantastic gameplay with genuinely great boss fights.

    Vertigo 2 is, at its core, a sci‑fi first‑person shooter with a wildly original story. It jumps between multiple locations with completely different styles, keeping everything fresh. The weapons you find can be upgraded and tweaked into something both fun and powerful, which adds a lot to the loop.

    Performance is the one downside. It definitely runs in 120Hz reprojected mode, and there are a few spots later in the game where the framerate dips noticeably. I didn’t get motion sick, but I can imagine some players might. I haven’t tested it on the PS5 Pro yet, but I expect it to run a bit better there — though to be fair, I didn’t react much to the dips on the base PS5 either.

    The trophy list offers plenty of replay value. There’s some jank here and there, but the only mechanic that really gave me trouble was the throwing/moving‑objects system — luckily it’s not used too often. Despite that, I had an insanely good time playing it, and I genuinely consider it one of the best VR games ever made.

    ” Should You Buy It? – Yes, no matter if you like the genre or not, BUY this game right away even though the developer abandoned the game on PS VR2 right after launch “.

    VETRIX WORLDS…

    Tetris‑style games in VR can be great — just look at Tetris Effect — but other attempts prove that VR isn’t always the magic ingredient. Vetrix Worlds takes a different approach to the formula: you get double rows, you manually rotate your blocks around a 3D column, and some pieces cover both the front and back rows. As you fill the column, you’ll constantly spin it around to check the backside. The whole system feels quick, simple, and surprisingly low‑jank.

    Visually, though, the game looks blurry due to its artistic style, and honestly it never felt like it was running in true native resolution — even though it’s supposedly 120Hz without reprojection.

    Single‑player becomes boring fast, and the trophy list is awful. No platinum, either. But there is one standout feature: the Multiplayer mode, which is genuinely excellent and easily the highlight of the entire package.

    ” Should You Buy It? – Maybe, if you’re into Tetris esque games, if not don’t bother unless it is dirt cheap and you want to try the online mode “.

    VR SKATER…

    There are still so many genres that need to be properly explored in VR, but developers often seem afraid to take traditional game concepts and turn them into full-blown VR experiences. Luckily, there are a few daring studios out there willing to push the boundaries of what VR can do…

    VR Skater is one such game. At first, everything feels almost impossible, mainly because of the limitations of VR and the inevitable jank that comes from not having Sense controllers strapped to our legs. But once you figure out the hand movements and how everything works, well… the game becomes simply awesome.

    That said, this is definitely not a game for people who give up easily. The learning curve can be brutal, and even experienced players will need A LOT of retries to perfect their tricks, nail those landings, and chase the best scores.

    Stick with it, though, because once it finally clicks, VR Skater is incredibly rewarding. This looks like it is running in 120hz reprojected mode.

    ” Should You Buy It? – Maybe, if you’ve got the patience, then yes; if not, then you might want to wait for a sale “.

    VRACER HOVERBIKE…

    VRacer Hoverbike blasts onto PSVR2 with blistering speed, flawless controls and pure Wipeout‑style intensity. With 30+ races, multiple bikes and classes, cross‑play multiplayer, weekly challenges and a full livery editor, it’s a content monster. Native 90hz, HDR, haptics and OLED HDR Lenses make every loop, swirl and space‑track feel unreal. Zero jank, instant loading, Tron‑like visuals and nonstop adrenaline make this an essential PSVR2 showcase. This is by far the best version of the game thanks to passion and hardware support.

    ” Should You Buy It? – Absolutely, this is an essential one, and with the latest updates and track editor, well, unlimited fun to be had “.

    VRIDER SBK…

    When VRider SBK launched on PS VR2 last year, it immediately got hammered with complaints for not using any of the headset’s exclusive features. The developers reacted quickly and genuinely tried to fix things. I was one of the people cheering them on — supportive, patient, and encouraging — something a lot of other content creators completely forgot. The whole situation turned into this weird cycle of gaslighting and anger, even though many didn’t realize this was the studio’s first PlayStation release.

    Eventually, the developer pushed out an update that added DFR, reduced shimmering, and noticeably improved clarity and resolution. After that patch, though, the team went quiet. My guess? Low sales and a lack of support. And this is exactly why I always repeat the same mantra: launch with a finished product. If you nail the release, the sales and support will follow.

    Feature‑wise, the game still felt a bit grey after the update, and the skybox wasn’t really there anymore. But they did bump it up to 90Hz native, and combined with the earlier improvements, it genuinely felt like a major upgrade.

    I had a blast with VRider SBK around launch. The handlebar‑style riding is immersive as hell, but it absolutely destroys your hands and arms over time. After 20+ hours, I had to stop. I kept telling myself I’d return… but I didn’t — not until this week when prepping for this review. The game still delivers excellent immersion and presentation, but I quickly realized I’d need serious practice to beat my old lap times.

    There’s some jank thanks to the control methods, but nothing game‑breaking. Content‑wise, it’s stacked: multiplayer, ghosts, and several single‑player modes. If you’re into racing games, there’s plenty to chew on. The speed and immersion are spot‑on, and while the game is tough, it can be mastered.

    Can it compete with AA flat‑screen motorbike games? Not really. But as a VR title, it absolutely delivers a package that justifies its price. “ Should You Buy It? – Yes, it’s a unique game and experience for our PS VR2 “.

    Summary:

    And there you have it — number 22 of this new review series! There’s no set ETA for the next instalment, as these take time to put together, but as always, your feedback will help shape how soon it arrives. Stay tuned!

    Games not reviewed:

    1. Virtual Hunter (need more time with it, waiting for co-op players)

    Thank you for your time; I hope you enjoyed it.

    Almost Every PSVR2 Game Reviewed (Part Twenty-Two / Letter V)…

    Tags: Almost Every PSVR2 Game Reviewed (Part Twenty-Two / Letter V)., bad dreams, Pokerstars VR, Vacation Simulator, Vampire The Masquerade Justice, VEGAS INFINITE, VEN VR ADVENTURE, VENDETTA FOREVER, VERTIGO 2, very bad dreams, VETRIX WORLDS, VIRTUAL HUNTER, VR SKATER, VRACER HOVERBIKE, Vracerhoverbike, VRIDER SBK

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