Credit: Game of Tobi
Summary
- Someone has gotten Super Mario 64 ported to SNES, showing off the FX chip’s surprising power.
- The engine is reworked to fit on the SNES, and assets look chunky but impressive for the hardware.
- Not released yet — the creator will provide a download once it’s polished and stable.
It’s always fun to see how people get old games running on new hardware; just look at all the different ways people got Doom running on devices. But what if you did the reverse and got a newer game running on older hardware? One YouTuber has slowly been making their way through Nintendo’s retro consoles, and this time, they got Super Mario 64 running off a SNES.
Super Mario 64 on the SNES shows how mighty the FX chip was
It’s not perfect, but it’s still very impressive
As spotted by Hackaday, this cool little feat was performed by Game of Tob on YouTube. The last time we saw them, they had managed to squeeze Minecraft onto the SNES, including a Nether portal that led to a very small, but still totally functional, version of the Nether. This time around, they managed to pack Super Mario 64 onto the SNES.
The actual engine needed a bit of rework, but in terms of in-game assets, this SNES version of Super Mario 64 keeps everything around, if not a little chunky-looking. It also needs to pretty aggressively cull the level to make sure everything fits on the hardware. Still, it’s a really cool insight into what the SNES could achieve with its FX chip; who knows what kind of games Nintendo would have made if they stuck with the SNES instead of moving on to the N64?
Game of Tobi hasn’t released the project just yet, but once they have ironed out all the problems and got it into a state where they’re happy with it, you’ll be able to download it and run it on your own SNES.
Related
Someone got Minecraft running on a Game Boy Color, and so can you
It has a weirdly good framerate for a 3D Game Boy game.

